Interface Lab: Timely Feedback
At the risk of outing myself as either a slacker or just wildly behind. I realized that after following along in class and with the videos I have severely neglected making posts featuring my work, in the this case a particle system. What follows below is my attempt at a sort of tornado effect; with some help from some youtube videos and probably a bit too much time creating my own "texture" I feel like the effect is good enough to show off it not totally polished. Future iterations would likely include a secondary particle system to act as dirt/dust around the bottom and, If i can figure it, a way for the cyclone to actually inflict force or damage on the world objects.